Research Progress 2

Some Benchmark on lighting inside the exhibition room

Photorealism lighting from the roof to the interior

Lighting from the roof and reflection of the glass on the main display item

Indoor lighting

shadows from single light point; atmospheric light

light reflection in the glass cube and the floor's reflection

indoor light with multiple light sources

The reason why I choose them as my benchmark is because of their photorealism lighting which is one of the element in my virtual museum and shadows and lightings play important roles in attracting users to interact again and again with the application.

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